IEEE ISMAR 2026 · Bari, Italy

XRMemory: 4th International Workshop on Spatial Memory in XR

A half-day in-person workshop on recording, representing, replaying, and sharing dynamic spatial experiences through XR, AI, graphics, spatial computing, and HCI.

Overview

XRMemory focuses on the emerging challenge of recording and representing spatial experiences in a way that supports adaptive playback, particularly within XR environments.

While photos and videos have long served as passive memory aids, AR/VR technologies and spatial computing now enable the capture of experiences that are immersive, interactive, and reconfigurable. These experiences may include recorded scenes, virtual avatars, AI agents, and other immersed and non-immersed humans.

The workshop aims to bring together experts across AI, XR, graphics, HCI, spatial computing, and large language models to investigate the technological foundations for capturing, recreating, and sharing dynamic spatial experiences.

Workshop
4th International Workshop on Spatial Memory in XR
Conference
IEEE ISMAR 2026
Date
Tuesday, October 6, 2026 · 14:00–17:45 (Bari local time)
Location
Bari, Italy
Room
Sezione 6+7

Important Dates

All deadlines are 23:59:59 Anywhere on Earth (GMT/UTC-12:00).

July 5, 2026Submission Deadline
July 17, 2026Notification of Results
July 31, 2026Camera-Ready Deadline

Topics of Interest

AI-Driven Recall

Techniques for enhancing spatial memory recall in XR.

Experience Capture

Methods for capturing and reconstructing personal experiences in immersive spaces.

Scene Understanding

Semantic content reconstruction, scene graphs, and spatiotemporal segmentation.

Multisensory Memory

Visual, auditory, and haptic integration and their impact on memory.

Adaptive Playback

Interactive re-experiencing, fidelity, reliability, and user-centered replay.

Agents and Avatars

The role of avatars, AI agents, and LLMs in memory creation and interaction.

Workshop Program

Tuesday, October 6, 2026. All times are local to Bari. Room: Sezione 6+7.

14:00–14:15

Opening Remarks and XRMemory Overview

Introduction to the goals and scope of XRMemory research, with emphasis on adaptive playback and immersive memory systems.

14:15–14:45

XRMemory: cognitive offloading or human augmentation?

Keynote by Doug A. Bowman (Virginia Tech)

Doug will discuss prior and current projects in his lab and their implications for the design of XR memory systems.

14:45–15:00

Using Physical Modeling, Machine Learning, and Virtual Reality for Replicating the Ancient Greek Lyre

Benjamin Stein (Aalborg Universitet), Razvan Paisa (Aalborg University)

15:00–15:15

Physiological Memories in Extended Reality: A Discussion on Opportunities and Challenges

Chuyang Zhang (University of Calgary), Hyeongil Nam (Hanyang University), Kangsoo Kim (University of Calgary)

15:15–15:30

Artificial Memory Machines: TeleAbsence, Gaussian Splatting, and Interactive AI Agents for Immersive Memory Design

Daniel Pillis (MIT), Hiroshi Ishii (MIT)

15:30–16:15

Coffee Break

Coffee in Cassiopea. The workshop resumes at 16:15 in Sezione 6+7.

16:15–17:45

XRMemory Topic Group Discussions

Participants will join one of four groups: Defining XRMemory and Its Scope; Capturing and Representing XRMemory; Reconstructing and Experiencing XRMemory; or Preserving and Governing XRMemory. Each group will work through three question cards with an organizer facilitator and a participant rapporteur, then share its proposed definition, requirements, unresolved tension, and research question. The session includes group reports, plenary synthesis, and closing.

Choose your discussion table and see the live room layout. You can select a group during the coffee break.

Call for Papers (Closed)

The submission period is closed, and all deadlines have passed. The information below is retained for reference. XRMemory invited 2 to 6 page papers, excluding references, formatted according to the IEEE Computer Society VGTC conference standards.

Position Papers

Unique insights, opinions, and forward-looking ideas.

Research Papers

Latest advancements, results, applications, and systems related to spatial memory in XR.

Survey Papers

Comprehensive views of the research landscape, gaps, and future opportunities.

Project Papers

Approaches and objectives of ongoing or planned projects.

Submission Guidelines

Originality
All papers should be original works that are not under review by any other journal or conference.
Format
Submissions must be written in English and formatted according to the IEEE Computer Society VGTC conference standards.
Templates
Templates are available at tc.computer.org/vgtc/publications/conference/.
Submission
Papers were submitted electronically in PDF format through Microsoft CMT.
Review
Each submission will undergo a single-blind review process conducted by the workshop's international program committee. Authors submit papers with names included; reviewers know authors' identities, while authors do not know reviewer identities.
Publication
Accepted papers will be submitted for inclusion in the IEEE Digital Library. Camera-ready versions must be prepared using the IEEE VGTC format.

Organizers

Dooyoung Kim

Dooyoung Kim

Lecturer, La Trobe University (Incoming)

Website

Woontack Woo

Woontack Woo

Professor, KAIST

Website

Steven K. Feiner

Steven K. Feiner

Professor, Columbia University

Website

Doug A. Bowman

Doug A. Bowman

Professor, Virginia Tech

Website

Kangsoo Kim

Kangsoo Kim

Assistant Professor, University of Calgary

Website

Gun A. Lee

Gun A. Lee

Associate Professor, Adelaide University

Website

Program Committee

The workshop organizers and invited committee members will serve as the initial international program committee.

Dooyoung Kim (La Trobe University, Incoming), Woontack Woo (KAIST), Steven K. Feiner (Columbia University), Doug A. Bowman (Virginia Tech), Kangsoo Kim (University of Calgary), Gun A. Lee (Adelaide University), and Niall L. Williams (Barnard College, incoming).

Acknowledgment

The Microsoft CMT service was used for managing the peer-reviewing process for this conference. This service was provided for free by Microsoft and they bore all expenses, including costs for Azure cloud services as well as for software development and support.

CMT acknowledgment page

Contact

For inquiries about XRMemory at IEEE ISMAR 2026, contact the organizers at dooyoung.me@gmail.com.